fallout: new vegas do companions need ammo

Veronica, as a member of the Brotherhood of Steel, will wear Brotherhood power armor. Has the cause of a rocket failure ever been mis-identified, such that another launch failed due to the same problem? Which language's style guidelines should be used when writing code that is supposed to be called from another language? Archived post. not with their companion weapon well they use companion ammo that has limitless supply. One does not need to have their companions actively following to gain their perks; they can be told to wait. Why is it shorter than a normal address? Is there a developers area with all items like in fallout 3? Companions and reputation? :: Fallout: New Vegas General Discussions New comments cannot be posted and votes cannot be cast. Ammo and companions in fallout 1 : r/Fallout - Reddit My cousin was one of the companions and he just wouldn't stfu about how much ammo he was burning through. Manage all your favorite fandoms in one place! and our Each companion has there own weapon, Boones Scoped Hunting Rifle for example. 2023 GAMESPOT, A FANDOM COMPANY. Followers used ammo? They don't need ammo for their default weapons, they have an infinite supply. To subscribe to this RSS feed, copy and paste this URL into your RSS reader. All rights reserved. Site news (important news will be issued), Comments on your files, images and videos, New images and videos added to your files. Stats in Fallout 1 and 2 (and Tactics) work differently than the newer games. http://www.nexusmods.com/newvegas/mods/34912/. tell your cousin to stop using the pew pew, and be a man and use a recharging pistol. Fallout: New Vegas console commands and cheats | PCGamesN Companions will refuse to wear or even carry faction-specific apparel, except apparel corresponding to their own faction. ALL RIGHTS RESERVED. While actively following, permanent companions are treated as essential (unless playing on Hardcore Mode - see below). Companion ammo? - Fallout: New Vegas - GameSpot This mod allows companions to use almost any weapon as a companion weapon, with an auto refill for the ammo supply. By accepting all cookies, you agree to our use of cookies to deliver and maintain our services and site, improve the quality of Reddit, personalize Reddit content and advertising, and measure the effectiveness of advertising. 5 Followers have Magical Companion Ammo for their default guns, but if you want them to use any other weapons, you'll need to supply them with ammo. This author has not provided any additional notes regarding file permissions, Core concept and most of the implementation is courtesy of Morat48, This mod is opted-in to receive Donation Points. When logged in, you can choose up to 12 games that will be displayed as favourites in this menu. It was so untested that with some luck in 2-3 game weeks you can literally buy the entire Gun Runners' stock just from selling what you find there. You're browsing the GameFAQs Message Boards as a guest. Parabolic, suborbital and ballistic trajectories all follow elliptic paths. What positional accuracy (ie, arc seconds) is necessary to view Saturn, Uranus, beyond? The Brush Gun technically deals the highest damage, but the .45-70 ammo is rather expensive and hard to come by through scavenging. I never game my companions other weapons so I can't confirm or refute this. I certainly was a little thrown in the newer games when it came up. 2023 GAMESPOT, A FANDOM COMPANY. You're browsing the GameFAQs Message Boards as a guest. Companions are special non-player characters who follow the player, aid them in combat, and provide a unique perk as long as they're in the player's party (whether following them or waiting; the perk stops applying when they're dismissed). They are pretty amazing against low level guys. Which quests should I take to get an independent New Vegas and happy endings? as ronr42 said, their default equipment does not degrade, but if you give them your own armor and weapon and they use it, they will degrade and you have to give them ammo, too. Fighting Deathclaws when you're at LOW level <: P, I fought the law without losing reputation. Confused about it, the Vault didn't help me. This seems at odds with the answer provided by Corey for companions, but they could be a special case? They also have more action points than you do. This may not always hold true, however; giving multiple copies of the same outfit to a companion may result in them equipping an inferior copy, despite the difference in DT. This should "reset" their statistics, and upon completing the combat encounter, they should auto-heal just as normal. The only time they don't use ammo is if they are using their default weapon. Do companions need ammo? : Fallout: New Vegas Cookie Notice For example Boone is so damned deadly because his default weapon is the Hunting Rifle, whereas Cass' default is only a puny Caravan Shotgun. Piper uses a standard 10mm pistol. I know Raul changes to his Mexican Cowboy outfit (can't spell the right word) if you go that route, so I don't bother giving them armor or weapons after a while. Connect and share knowledge within a single location that is structured and easy to search. In regards to weapons, each companion has their own Strength limitations, they will suffer accuracy penalties just like the Courier if trying to use a weapon that has a higher strength requirement than they possess. When the companions wear armor , does the armor wear off after time ? End of information based on bugged content, Q&A session with Josh Sawyer during a live charity stream. Once that companion is knocked out the fighting stops. Site news (important news will be issued), Comments on your files, images and videos, New images and videos added to your files. Magical companion ammo is infinite (unless certain conditions are met) and hidden, e.g. Most companions use a weapon that's named after them. If it's like NV, the 10MM ammo Piper uses for her default gun is actually different from normal 10MM ammo. Forged in Gods very flames! These companions are only available while playing the Dead Money add-on, they are only temporary and will not follow the Courier around as standard companions do: These companions are only available while playing the Honest Hearts add-on, they are only temporary and will not follow the Courier around as standard companions do: Temporary followers are NPCs that can accompany the player character during quests, or they might even offer their support only for a limited time or within a certain area. @DCShannon I'll have to keep a closer eye on them to see. Browse other questions tagged, Start here for a quick overview of the site, Detailed answers to any questions you might have, Discuss the workings and policies of this site. Will companions/settlers still run out of ammo if I give them a matching gun? All permanent companions have a unique quest line that can be followed in order to "upgrade" them, usually giving them new armor or new perks. Companions Infinite Ammo Redux. There are 8 main companions in Fallout: New Vegas that you can unlock by completing quests, killing enemies, or using skills. fallout new vegas - Do followers use ammo for a new gun? - Arqade For instance, all settlers carry a standard pipe pistol using the .38 bullet. For more information, please see our Calvin Trillin June 16, 2006. Can Gun Runner's Arsenal Mods be attached to any weapon in Fallout New Vegas. If commutes with all generators, then Casimir operator? All trademarks are property of their respective owners in the US and other countries. My companions only have the guns I give them. Followers have Magical Companion Ammo for their default guns, but if you want them to use any other weapons, you'll need to supply them with ammo. The reason for this working is simply because, in casual mode, companions are set as essential and cannot die. fallout 4 - Will companions/settlers still run out of ammo if I give Mysteriously, the Courier will have it. How to have the best Fallout New Vegas experience today - PCGamer When you give them a different weapon to use, you have to give them ammo for it. Same as how there's special "companion arrows" in Skyrim. Manage all your favorite fandoms in one place! So you'll have to supply them. All 8 companions have very different. All eight permanent companions in Fallout: New Vegas. Yet another way is to tell the companion to wait, which appears to replenish the companion's health and remove the poisoning. Why did DOS-based Windows require HIMEM.SYS to boot? The guns run on MCA ammunition, so they just clog up the inventory. Also to expand that further, their default weapons use a unique ammo called "Magical Companion Ammo". Log in to view your list of favourite games. How do I not fail The Legend of the Star quest? Companions default armor doesn't degrade and their default weapons don't run out of ammo. How do I get to the Boomers without being blown up. As noted in previous answers, companions do use ammo for their equipped weapon, other than their default. Companions Infinite Ammo Redux at Fallout New Vegas - Nexus Mods This may not be completely fixed in player/1.20.352: There was an instance of Rex and/or EDE attacking the human companions upon returning to The Lucky 38: This only seems to have been corrected after going back a couple saves and removing all remaining inventory from Rex; see more details at. She will also accept apparel specific to the White Glove Society, and giving her the items White Glove Society attire or formal wear, will result in her teaching the unarmed move Scribe Counter. ], Guards not equipping the items I give them. Xxfirebird95xX - 11 years ago - report. They will also stop using a weapon if it breaks, according to the wiki. Some assets in this file belong to other authors. All rights reserved. Generic Doubly-Linked-Lists C implementation. Learn more about Stack Overflow the company, and our products. The elegant, powerful, and open-source mod manager, Download and manage all your collections within Vortex, Upgrade your account to unlock all media content, To enjoy the benefits of Nexus Mods, please log in or register a new account. Well, i'll go ahead and make a sweeping generalization and defend it with a strawman. The thing I do is basically have her use the ammo that I used to use in my old guns, ie, I changed my sniper to .50 cal ammo, so I have a lot of spare 308, so I try and find something worthwhile that's a .308, etc. Some people are proof that G-d exists; evolution would have prevented them. Do companions' weapons degrade in Fallout: New Vegas? Fallout: New Vegas NPC Commands For almost all NPC commands, the NPC must be targeted before typing the command. @DCShannon so you are saying that you believe that settlers do not use ammo? Can you still use Commanders Strike if the only attack available to forego is an attack against an ally? Well, they did in 1 and 2. As I said in the post the comment was made on, I suspected that this was possible, but couldn't prove it. Have Agility at 10. -spoilers-. @DCShannon Is it a magic gun too? All 8 companions have very different styles and back stories, and have very specific personal quests. Better yet do you know of a list that shows all the companions and shows what guns they can use. This should not be needed for any companion or follower as the are now covered by the script. How do I stop the Flickering on Mode 13h? Why are players required to record the moves in World Championship Classical games? If equipping followers with a better weapon, (DPS is checked) add ammunition and check its count from time to time - they seem to hold on to the new weapon when out of ammunition or switch to melee instead. It only takes a minute to sign up. A solution is recruiting the one that the other companions are ganging up on, so that they are essential. As noted in previous answers, companions do use ammo for their equipped weapon, other than their default. How many players quit playing the game when they got stuck on an endless loading screen? Version 1.1. -removed world placement of companion ammo source. What is Wario dropping at the end of Super Mario Land 2 and why? Note that it can take 20+ stimpaks to fully heal Rex. Generating points along line with specifying the origin of point generation in QGIS, Adding EV Charger (100A) in secondary panel (100A) fed off main (200A). Magical companion ammo (Fallout: New Vegas) How do i give my companion a different weapon (gun) This means they only need to carry 1 ammo. If I give a gun that uses the same ammo type as the default gun carried by companions/settlers, will they still run out of ammo? GARU - Infinite ammo for your companions at Fallout New Vegas - mods and community All games Fallout New Vegas Mods Gameplay Effects and Changes GARU - Infinite ammo for your companions GARU - Infinite ammo for your companions Endorsements 2,488 Unique DLs 23,776 Total DLs 36,410 Total views 166,855 Version 1.0BETA Download: Manual Last updated There is a way to get all 6 humanoid companions - check. Mercenaries mode is a special mode in Resident Evil 4 Remake that challenges players to survive and score as many points as they can against waves of enemies, with all sorts of ways to extend time, gain score multipliers, and more. Gun Runners' Arsenal | Fallout Wiki | Fandom Privacy Policy. Frankly speaking, the fully upgraded Hunting Rifle feels like the best non-energy based two-handed rifle in the game, despite not being the largest caliber gun in the game. Install hundreds of mods with the click of a button. Sometimes when entering a casino, your companion will lose their weapons, and upon leaving, they will still not have their weapons. I'd suggest running her with melee (since she WAS a pit fighter and a damn good one at that) with decent armor with boosting stats like Strengthened or something. Set Target. Browse other questions tagged, Start here for a quick overview of the site, Detailed answers to any questions you might have, Discuss the workings and policies of this site. If you have several companions in the Lucky 38 at one time and leave weapons lying around, they may start to fight each other, and will die due to the fact that they are no longer listed as an essential. The only way to kill a companion outside of console commands and hardcore mode is too serve them up as the replacement for, All companions in the base game initially had a basic concept design made by, Several remaining resources point to the game having at one point allowing the ability to have multiple humanoid companions. The player can have one humanoid and one non-humanoid companion (Rex or ED-E) in their party at a time . By clicking Accept all cookies, you agree Stack Exchange can store cookies on your device and disclose information in accordance with our Cookie Policy. The ammo is hidden and not useable by . Install hundreds of mods with the click of a button. It is impossible to give it back. Not sure about gear degrading, but Companions Infinite Ammo-mod saves you a lot of higher-end ammo, especially if you give Boone the All-American like I do every replay, it's become a habit since he stole it the first time. Magical companion ammo is a type of ammunition in Fallout: New Vegas. Arqade is a question and answer site for passionate videogamers on all platforms. Deputy Beagle is a weird exception. Issuing a command without a target will simply result in nothing. Valve Corporation. They only change gear if they are given gear that has a better Damage Threshold than their own outfits. Which was the first Sci-Fi story to predict obnoxious "robo calls"? In. tell him he is stupid because you vaguely remember companions using up ammo with their default weapon, it's not easy being this awesome and modest. [random, baseless argument that companions are OP because they don't use ammo.]. I believe that you can you a weapon that uses the same ammunition and the ammunition perk still applies hope it helps. This can be performed even during combat. Finally, weapons given to companions do not lose durability unless hit directly by enemies, therefore high-damage and high-degradation ammunition types are usually preferable unless said ammunition grants the enemy x2-3 damage threshold multiplier. @DCShannon I found a thread on reddit that suggested modding the companion weapons and giving it back to them and they can use it with their infinite ammo. Effect of a "bad grade" in grad school applications. Weapons with a higher DAM that you give them do need ammunition supplied. is there such a thing as "right to be heard"? (reference begins at 9:11:11), Do Not Sell or Share My Personal Information, Acquiring companions is necessary for the, Permanent companions are controlled via the. -removed world placement of companion ammo source. Do companions use ammo??? - Fallout: New Vegas - GameSpot Macready uses ammo supply differently when equipped in power armor, Equipping clothes with other commands won't equip the clothes. This means they only need to carry 1 ammo equip someone with a minigun and 1 ammo, they can blast away all day! How to defend a settlement against charred feral ghouls? They switched back to their default weapon and can't use the gamma pistol until I give them more rounds. Site design / logo 2023 Stack Exchange Inc; user contributions licensed under CC BY-SA. We give the updated Mercenaries mode in Resident Evil 4 Remake a spin in this S-Rank gameplay clip, featuring Leon. Top Voted Answer. Fallout New Vegas: The Best Follower For Each Type Of Build Every permanent companion has their own quest, either side or unmarked. #1 Quiet Wolf Aug 17, 2014 @ 5:37am If you go along the vanilla companions personal questline and complete them, I believe they all gain some major updates to weapons and armor. gamespot.comgiantbomb.commetacritic.comfandom.comfanatical.com, Privacy PolicyCookie SettingsDo Not Sell My InformationReportAd. I know a spell that'll make you show your true form! Do you know any companions that use energy weapons, I'd like to give my gattling laser away. Some of it is really ugly. It originally had . Fallout: New Vegas companions - The Vault Fallout Wiki - Fandom Fallout Wiki is a FANDOM Games Community. Morrowind May Modathon and Skywind Gameplay Preview. I've tried this with other companions, and they will use the new weapon, but only if you give them ammo, which they then consume until it is gone, at which point they switch back to their default gun with its magic ammo. If I gave Cass a 12-gauge shotgun to replace the one she currently uses, which is a 20gauge, would I need to give her 12-gauge ammo for her to use it? If the next one is called, because of his MO, the underwear bomber, you'll know I'm on to something. MIP Model with relaxed integer constraints takes longer to solve than normal model, why? A way around this is to turn hardcore mode off (if it is active). Companions are controlled via the Companion wheel. Each companion also has a special attribute referred to in the game as Nerve. Short story about swapping bodies as a job; the person who hires the main character misuses his body. Should one tell their companion to wait for them at the Lucky 38, they will be waiting in the presidential suite ready to be rehired at any given time. They can also wear all types of armor and power armor that is not related to a faction, even without having the Power Armor Training perk. There do seems to be some exceptions for this though. All permanent companions' default weapons have unlimited ammunition. Guns do require ammo for your follower to use if it is not the default weapon they come with. The follower can then be asked to rejoin. rev2023.5.1.43405. Craig Boone has an endless amount of .308 rounds for his hunting rifle, and as there is only his clothing in his inventory, the magical companion ammo is hidden. Settlers still require ammo to use a gun but it doesn't seem to get consumed when they fire. For settlers things work slightly differently than with companions. Giving invalid faction apparel to a companion will result in that companion immediately dropping the item (see Bugs for errors that occur with this); it is not returned, but must be picked up from the ground. The best answers are voted up and rise to the top, Not the answer you're looking for? Sometimes I've noticed when looting a body or a "dungeon" rewards chest (like they always had in Skyrim, except these are commonly the Army green steamer trunks) Cait will ask me for small rounds/ammo if she ran out on her AsSault Rifle. As of a patch some time ago, companions' weapons degrade per attack at the same rate as the Courier's. Armor degrades based on damage taken. The poison will cause your companion to go unconscious a few times, but the poison will eventually wear off. Fallout Wiki is a FANDOM Games Community. Companions in the player's party deal damage based on the game's difficulty setting. Are there any mods that remove all the default gear from compaions? Connect and share knowledge within a single location that is structured and easy to search. Looks like i really need to make a full Legion playthrough. Embedded hyperlinks in a thesis or research paper. Dont know what difficulty he is playing on though. When you give them a different weapon to use, you have to give them ammo for it. However other sources online report that companion's weapons won't break and that you should use surplus ammo for them to save caps. Would she use up that ammo? Typically my perimeter turrets kill stuff way before my settlers see them. Skeever taught it to me From what ive seen of my nephew playing, ammo for companions doesnt matter. wait, no arguing? 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fallout: new vegas do companions need ammo